Tuesday, May 30, 2006

USA Today Article - History of Serious Game Movement

Movement aims to get serious about games
By Jinny Gudmundsen, Gannett News Service

... Known as the Serious Games Movement, this genre is "about taking resources of the (video) games industry and applying them outside of entertainment," says Ben Sawyer, co-founder of Digitalmill Inc., and one of the organizers of the Serious Games Summit. This means creating games that play roles in areas such as education, health, public policy, science, government and corporate training, he says.

While this article is not entirely accurate (for example, the Serious Games movement began long before America's Army in 2002), it is a good sign to have mainstream media addressing that it has a "history".

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