Video Game Training for Hazardous Materials Emergencies
MSNBC featured a clip today on the Carnegie Mellon Entertainment Technology Center's serious game project- Hazmat: Hotzone.
"Current hazmat training occurs through classroom lectures that are occasionally supplimented by large scale field exercises. Unfortunately, due to the high cost and logisitcal difficulty involved, these field exercises can only be staged once or twice a year.
Hazmat: Hotzone is not intended to replace either the lectures or the field exercises. Instead, this program is designed to fill the training gap that exists between these two methods. It serves as an affordable mechanism to apply classroom knowledge and reinforce what has already been learned."
"Current hazmat training occurs through classroom lectures that are occasionally supplimented by large scale field exercises. Unfortunately, due to the high cost and logisitcal difficulty involved, these field exercises can only be staged once or twice a year.
Hazmat: Hotzone is not intended to replace either the lectures or the field exercises. Instead, this program is designed to fill the training gap that exists between these two methods. It serves as an affordable mechanism to apply classroom knowledge and reinforce what has already been learned."
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